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Ezreal Build To Go Out In Gold Tier

Yeah! I've been copying a lot of builds that I can to make more advanced in playing using Ezreal, but it always hurts if you are able to dominate while other lanes are pinned down by opponents. So, what is the real problem in Gold Tier?

Gold Tier has a lot of toxic players. No matter how good you are, it will be useless if other lanes are down. Still, maybe you're already in the Challenger Tier, so it will be too easy for you. But how about those who still developing skills from Silver Tier? We as a very low gaming IQ has a lot of things that we need to improve.

Well, my friend advise be to don't just copy pros of Ezreal Build 8.17 double tears, because their reaction time in-game was totally different from us. I totally agreed, and when I didn't tried to changed my set ups, it totally makes me more aggressive with normal hits.

So, making Ezreal to don't just rely in Q (Mystic Shot), but also item build with normal damage base build is more better in Gold Tier.

Okay! seems convincing then, I did changed it, update my runes build for now to my own way of style using Ezreal unique build.



Now, this is what I am trying right now. The result was not really that good as I tested it. Well because of that less damage of normal based hit since I transferred from attack damage to attack speed.

It really looks stupid fighting with normal attack and just poke a Q (Mystic Shot) for open shots.

So what will be the items?

This Runes build was totally needed a damage, but don't ever think of IE. We don't need that item building a critical base Ezreal.


First we really badly needed Manamuni to sustain our mana, then later on while hitting skills we can transform Manamuni to Muramana. This item was really necessary for Ezreal using this runes because, Ezreal still a spellcaster type of ADC. Passive UNIQUE – AWE: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent. UNIQUE – SHOCK: Basic attacks and single targeted abilities against champions (on-hit) consume 3% current mana to deal 6% current mana bonus physical damage. This effect only activates while you have greater than 20% maximum mana.

Next will be, Trinity Force. it is totally understandable why you need to buy Tears to start stacks and proceed to finish Trinity Force as the second item build. It will helps you to have the additional damage. Passive UNIQUE – RAGE: Basic attacks (on-hit) grant +20 flat movement speed for 2 seconds. Killing a unit grants +60 flat movement speed instead. Bonus movement speed is halved on Ranged role ranged champions. UNIQUE – SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals (200% base AD) on-attack bonus damage (1.5 second cooldown).

The third item no doubt will be Blade of the Ruined King. This helps you to get additional damage Basic attacks deal 8% of the target's current health (min 15) bonus on-hit physical damage (max 60 against minions and monsters). Plus Active UNIQUE: Deals 100 magic damage and steals 25% of the target's movement speed for 3 seconds (550 range) (90 second cooldown). This is often build this item due to the attack speed, lifesteal, and the passive that helps boost their autoattacks.

These are the 3 core items that is really necessary for Ezreal on this runes build. So other 3 items is totally up to me, if got an assassin, I will really going to get a GA for late game. Guardian Angel Passive UNIQUE: Upon taking lethal damage, restores 50% of base health and 30% of maximum mana after 4 seconds of Stasis icon stasis (300 second cooldown).

If got a very tanky enemy, I will go on Lord Dominik's Regards, Stats will be adding +40 attack damage and our new Passive UNIQUE – LAST WHISPER: +35% total armor penetration.


Now, of course don't even forget about our boots. The most picked boots was Ionian Boots of Lucidity but considering to use Berserker's Greaves or Ninja Tabi depends of the game.

Ionian Boots of Lucidity - "This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE." Stats UNIQUE: +10% cooldown reduction. Passive UNIQUE – ENHANCED MOVEMENT: +45 flat movement speed UNIQUE: Reduces summoner spell cooldowns by 10%.

Ezreal still a spellcaster ADC type. So, what will you going to do if you are building a tears? You may really needed this boots as the first pick ever since you are working on collecting tears. This Ezreal build helps me a lot since most of the Gold Tier is so very aggressive when it comes to clash. Most of the time, they will always in solo kills so expect that you can do 1 on 1 or you can made it without the help of your support no matter what just to win the game.




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